I've also seen parsing showing that special abilities work on a two-roll system, which would further increase the value of expertise if it's true, as removing dodge/parry from an enemy will effect your crit rating of your special attacks. Also for any dual wielder who has gone past the ability hit cap, hit will only apply to your white attacks (roughly 50% of your output), while expertise gets the full value per point. Most people during trash encounters end up attacking from the front atleast 5-10% of the time, so it's worth double the value of hit for that. On it's own, attacking from behind, before you're hit capped for your abilities, it's exactly equal to 1 point of hit rating. Kommentar von 44844Something few people realize is that expertise applies to 100% of your melee damage (unless you're a combat rogue with the 41 point talent), which is especially important for dual wielders.
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